When I create the project as done in the video my Unreal does not create a sln file for use with VS… I have VS2017 Community btw with Unreal 4.19.2.
Searched Googel but not getting the answers I need
I was a little worried about this myself. I don’t think it will matter, you can still set up the .gitignore properly. But just in case, and for future people using this same version of Unreal, here is what fixed this problem for me:
1.Open the project in unreal.
2.Click Add New, for me it was in the bottom left beneath the world outliner.
3.Click New C++ Class. Just make it a default empty class.
This worked for me and generated the needed files.