Unreal Multiplayer Epic Online Systems

Very recently, Epic Online Services was launched. Do you intend to add that to the multiplayer course? If you do, when do you expect you will add it to the course?

At the moment, adding the Epic Online Services is not on the roadmap for the course. Most of the materials relating to RPC and replication should still apply but some parts, like dealing with lobbies and joining existing sessions might be different.

You might be able to figure out the differences from here: Quick Start Guide | Epic Online Services (epicgames.com)

Will there be a new course , where there is Epic Online Services included in?

As far as I know, there’s no plans at this time. That’s not to say something might be done in the future with the release of Unreal Engine 5.

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