Unreal live code keeps failing build and Visual studio coding error

ERROR: Unhandled exception: Dependency file “D:\Unreal\ObstacleAssault\Intermediate\Build\Win64\UnrealEditor\Development\ObstacleAssault\MovingPlatform.gen.cpp.json” version (“1.2”) is not
supported version

This is the error that I keeping getting when trying to run the build task. It worked one time but after that live coding in unreal would tell me build failed. This is the error code in unreal.
ERROR: Unhandled exception: Dependency file “D:\Unreal\ObstacleAssault\Intermediate\Build\Win64\UnrealEditor\Development\ObstacleAssault\MovingPlatform.cpp.json” version (“1.2”) is not supported version.

Any suggestions

// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include “CoreMinimal.h”

#include “GameFramework/Actor.h”

#include “MovingPlatform.generated.h”

UCLASS()

class OBSTACLEASSAULT_API AMovingPlatform : public AActor

{

GENERATED_BODY()

public:

// Sets default values for this actor's properties

AMovingPlatform();

protected:

// Called when the game starts or when spawned

virtual void BeginPlay() override;

public:

// Called every frame

virtual void Tick(float DeltaTime) override;

UPROPERTY(EditAnywhere)

int32 MyInt = 99;

};

I suggest you update Unreal. I believe that was fixed in 5.0.2

This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.

Privacy & Terms