In the lecture we build an array with 3 materials in a multimaterial. Mine accidentally had the rocks texture as dominant instead of the branches. I tried changing order but that is not making it. How to change the dominant layer for the ground?
I would also know the max number of textures a material array can contain.
Can we adjust the texture display by map height? (example: soil between 0 and 5 meters, grass between 5 and 10, rocks between 10 and 50…)-
Thanks in advance.
#Unreal5 # UnrealEnvironmentDesign #landscaping #textures #arrays