Unreal Engine keeps carashing

After this lecture When I type the ATriggerVolume Variable, I have forgotten to add the *, and because that the UE4 keeps crashing
solution was:
1-Open yours.h file from the source folder and edit the line that has the error manual like that


for example, my error was in OpenDoor.h file:


don’t worry about other red lines because when opening the class throw the file explorer not the UN4
fix the error:

UPROPERTY(EditAnywhere)
ATriggerVolume* PressPlate;

and save the file

2- delete the Binaries folder after that run the UE4 and it will be rebuilding the project.

I hope this article helps anyone who had the same problem

It might be worth posting this in the Unreal area. I’m not sure how many people would benefit your wisdom considering this is the Unity section.

1 Like

I posted here because I had this problem I didn’t find a good solution on the internet and my un4 keeps crashing every time I open my project after fixing it, I thought maybe someone else need this :blush:

I get what you’re saying.

It doesn’t change the fact that this area is for those using Unity.

You’ll help more people and might get more appreciation if you post your information in a section where they use Unreal.

1 Like

Oh, I just change it, thanks

1 Like

Privacy & Terms