After this lecture When I type the ATriggerVolume Variable, I have forgotten to add the *, and because that the UE4 keeps crashing
solution was:
1-Open yours.h file from the source folder and edit the line that has the error manual like that
for example, my error was in OpenDoor.h file:
don’t worry about other red lines because when opening the class throw the file explorer not the UN4
fix the error:
UPROPERTY(EditAnywhere) | |
---|---|
ATriggerVolume* PressPlate; |
and save the file
2- delete the Binaries folder after that run the UE4 and it will be rebuilding the project.
I hope this article helps anyone who had the same problem