Unreal Engine 5 C++ Multiplayer: Make Your Own Co-Op Game

                                        Unreal Engine 5 C++ Multiplayer

Hi im pretty new to UE5 and just started with visual studio. my question is the third person character is working in unreal and i can compile the codes from visual.

the problem is when i open the game in my bat script file in steam mode there is no playable character there?


Hi and Welcome to the community.

First, if this is your first experience with Unreal and C++, this is going to be a tough course. We would normally recommend one of the Blueprint courses first followed on by the Beginners C++ course (Don’t be mistaken by the name, it is beginners Unreal using C++) to get you familiar with the Unreal Engine and how the C++ works within the engine. If you’re not familiar with C++ at all, there is also a Foundation C++ course which focuses on the C++ language.

That aside, When you run from the command-line Add -LOG and -WINDOWED and you will get a log. If you are trying to use Steam it seems you may be missing a lot of the configuration and you may get an error. Most importantly in the log you’ll find an entry that states with online subsystem you are using.

Lastly, ensure the Steam OSS plugin is enabled in the plugins.

Once you’ve done this, give it a try and let me know how you get on. Note that you cannot run 2 copies using steam on the same computer as you need 2 separate accounts signed in.

steam OSS pkugin is enabe´led in the plugins. i dont really know what to look for in the command log?

So, it is connecting using steam. Just of note, you can’t test steam on a single device. You do need 2 computers with 2 different steam accounts.

What I would like you to do is delete your binaries and Intermediate folders from the project folder, zip it up and upload to https://gdev.tv/projectupload and then let me know when you’ve done that. I’ll take a look but it may be tomorrow.

Thank you so much for your help and patience. after i deleted binaries and intermediate and restarted UE the game player is there and are functional. so now its working i got one error and a new warning massage

[2024.01.31-18.17.07:594][ 0]LogAudioMixer: Warning: FWindowsMMDeviceCache: Failed to get Format for active device ‘Digital Output (MicrosoftDisplayAdapter_7898)’
[2024.01.31-18.17.07:610][ 0]LogAudioMixer: Error: XAudio2 Error: Result → 0x88890004: AUDCLNT_E_DEVICE_INVALIDATED (line: 1354)

is this something i need to worry about?

That I’d guess is related to drivers but not sure.

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