Unreal Engine 5 C++ Developer: Learn C++ & Make Video Games

UE_LOG doesn’t seem like it’s being used?

For some reason the unreal engine snippets suggests to use the same “function” given in the lecture but then goes on to tell me that UE_LOG needs to be the old way of implementing through one of those ‘::’ scope operators i think there called!? Why is this happening? and what is the way around this. Thanks, Tom.

I think that’s because you passed Log_Temp instead of LogTemp.

1 Like

Ah yes thank you!!

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms