Hi,
I noticed when I play the level and then hit escape to stop play mode, some of the meshes I placed in the level were not there. I am familiar with UE5, however, I never experienced this.
The software is placing the meshes at the bottom of the list of meshes in the outliner, grayed out like they were deactivated. I had to click the pin icon next to the mesh in order for the mesh I need to appear back in the in the level design.
How do I prevent this from happening?
If anyone can help I would appreciate your help.
Thank you!