Unreal Crashes When Building Lights

I have looked all over the internet, but I cannot find the answer. Unreal engine crashes when I build the lights for the Building Escape moment:
[2021.08.22-11.46.58:151][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.133ms to complete.
[2021.08.22-11.46.58:151][ 0]LogFileHelpers: Loading map ‘MainMap’ took 0.001
[2021.08.22-11.46.58:153][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.027
[2021.08.22-11.46.58:309][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.08.22-11.46.58:316][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.08.22-11.46.58:322][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.08.22-11.46.58:329][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.08.22-11.46.58:345][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0110 seconds. Added 3603 classes and 861 folders.
[2021.08.22-11.46.58:347][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
[2021.08.22-11.46.58:348][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2021.08.22-11.46.58:348][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:348][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.08.22-11.46.58:348][ 0]LogPakFile: OnPakFileMounted2Time == 0.000009
[2021.08.22-11.46.58:349][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2021.08.22-11.46.58:349][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:349][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2021.08.22-11.46.58:349][ 0]LogPakFile: OnPakFileMounted2Time == 0.000011
[2021.08.22-11.46.58:350][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2021.08.22-11.46.58:350][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:350][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2021.08.22-11.46.58:350][ 0]LogPakFile: OnPakFileMounted2Time == 0.000012
[2021.08.22-11.46.58:350][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.08.22-11.46.58:350][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:350][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.08.22-11.46.58:350][ 0]LogPakFile: OnPakFileMounted2Time == 0.000014
[2021.08.22-11.46.58:351][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2021.08.22-11.46.58:351][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:351][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2021.08.22-11.46.58:351][ 0]LogPakFile: OnPakFileMounted2Time == 0.000016
[2021.08.22-11.46.58:352][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2021.08.22-11.46.58:352][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:352][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2021.08.22-11.46.58:352][ 0]LogPakFile: OnPakFileMounted2Time == 0.000017
[2021.08.22-11.46.58:352][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2021.08.22-11.46.58:352][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:352][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2021.08.22-11.46.58:352][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019
[2021.08.22-11.46.58:352][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2021.08.22-11.46.58:352][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:352][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2021.08.22-11.46.58:352][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020
[2021.08.22-11.46.58:353][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2021.08.22-11.46.58:353][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:353][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2021.08.22-11.46.58:353][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2021.08.22-11.46.58:353][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2021.08.22-11.46.58:353][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:353][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2021.08.22-11.46.58:353][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2021.08.22-11.46.58:355][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2021.08.22-11.46.58:355][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:355][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2021.08.22-11.46.58:355][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2021.08.22-11.46.58:355][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2021.08.22-11.46.58:355][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:355][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2021.08.22-11.46.58:355][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027
[2021.08.22-11.46.58:355][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.08.22-11.46.58:355][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:355][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.08.22-11.46.58:355][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028
[2021.08.22-11.46.58:356][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2021.08.22-11.46.58:356][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:356][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2021.08.22-11.46.58:356][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030
[2021.08.22-11.46.58:356][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2021.08.22-11.46.58:356][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:356][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2021.08.22-11.46.58:356][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2021.08.22-11.46.58:357][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2021.08.22-11.46.58:357][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:357][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.08.22-11.46.58:357][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2021.08.22-11.46.58:357][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2021.08.22-11.46.58:357][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:357][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2021.08.22-11.46.58:358][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034
[2021.08.22-11.46.58:358][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2021.08.22-11.46.58:358][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:358][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2021.08.22-11.46.58:358][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036
[2021.08.22-11.46.58:359][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.08.22-11.46.58:359][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:359][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.08.22-11.46.58:359][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2021.08.22-11.46.58:359][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.08.22-11.46.58:359][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:359][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.08.22-11.46.58:359][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2021.08.22-11.46.58:360][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2021.08.22-11.46.58:360][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:360][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.08.22-11.46.58:360][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2021.08.22-11.46.58:361][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2021.08.22-11.46.58:361][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:361][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2021.08.22-11.46.58:361][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042
[2021.08.22-11.46.58:361][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2021.08.22-11.46.58:361][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:361][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2021.08.22-11.46.58:361][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044
[2021.08.22-11.46.58:362][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2021.08.22-11.46.58:362][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:362][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2021.08.22-11.46.58:362][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2021.08.22-11.46.58:362][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.08.22-11.46.58:363][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:363][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.08.22-11.46.58:363][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047
[2021.08.22-11.46.58:363][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2021.08.22-11.46.58:364][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2021.08.22-11.46.58:364][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2021.08.22-11.46.58:364][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049
[2021.08.22-11.46.58:403][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘AddContentDialog’ in 0.0003 seconds. Added 0 classes and 0 folders.
[2021.08.22-11.46.58:409][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘SceneOutliner’ in 0.0003 seconds. Added 2 classes and 0 folders.
[2021.08.22-11.46.58:450][ 0]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2021.08.22-11.46.58:455][ 0]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2021.08.22-11.46.58:461][ 0]LogSlate: Took 0.000107 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2021.08.22-11.46.58:565][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1).
[2021.08.22-11.46.58:619][ 0]LogSlate: Took 0.000183 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2021.08.22-11.46.58:661][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0004 seconds. Added 0 classes and 0 folders.
[2021.08.22-11.46.58:662][ 0]LogLoad: (Engine Initialization) Total time: 7.54 seconds
[2021.08.22-11.46.58:662][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2021.08.22-11.46.58:662][ 0]LogInit: First time updating LLM stats…
[2021.08.22-11.46.58:728][ 0]LogAssetRegistry: Asset discovery search completed in 3.4175 seconds
[2021.08.22-11.46.58:729][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
[2021.08.22-11.46.58:773][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2021.08.22-11.47.08:481][387]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2021.08.22-11.47.08:483][387]Cmd: MAP LOAD FILE="…/…/…/…/…/…/Documents/Unreal Projects/Building_Escape/Content/Levels/MainMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2021.08.22-11.47.08:487][387]LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2021.08.22-11.47.08:502][387]LightingResults: New page: Lighting Build
[2021.08.22-11.47.08:503][387]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘StatsViewer’ in 0.0003 seconds. Added 6 classes and 0 folders.
[2021.08.22-11.47.08:503][387]LoadErrors: New page: Loading map: MainMap.umap
[2021.08.22-11.47.08:503][387]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2021.08.22-11.47.08:503][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2021.08.22-11.47.08:504][387]MapCheck: New page: Map Check
[2021.08.22-11.47.08:504][387]LightingResults: New page: Lighting Build
[2021.08.22-11.47.08:510][387]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2021.08.22-11.47.08:578][387]LogMaterial: Display: Missing cached shader map for material UV_Test_Mat, compiling.
[2021.08.22-11.47.08:579][387]LogMaterial: Warning: [AssetLog] C:\Users\good\Documents\Unreal Projects\Building_Escape\Content\Models\UV_Test_Mat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2021.08.22-11.47.08:579][387]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2021.08.22-11.47.08:585][387]LogAudio: Display: Audio Device (ID: 1) registered with world ‘MainMap’.
[2021.08.22-11.47.08:586][387]LogAIModule: Creating AISystem for world MainMap
[2021.08.22-11.47.08:591][387]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2021.08.22-11.47.08:606][387]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2021.08.22-11.47.08:619][387]Cmd: MAP CHECKDEP NOCLEARLOG
[2021.08.22-11.47.08:619][387]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.1ms to complete.
[2021.08.22-11.47.08:619][387]LogFileHelpers: Loading map ‘MainMap’ took 0.136
[2021.08.22-11.47.08:619][387]LogSlate: Window ‘Open Level’ being destroyed
[2021.08.22-11.47.15:601][636]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor2)
[2021.08.22-11.47.16:883][677]Cmd: DELETE
[2021.08.22-11.47.16:883][677]Cmd: ACTOR DELETE
[2021.08.22-11.47.16:886][677]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.08.22-11.47.16:898][677]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2021.08.22-11.47.16:899][677]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2021.08.22-11.47.23:073][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Levels/MainMap" FILE="…/…/…/…/…/…/Documents/Unreal Projects/Building_Escape/Content/Levels/MainMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2021.08.22-11.47.23:079][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2021.08.22-11.47.23:098][917]LogSavePackage: Moving ‘…/…/…/…/…/…/Documents/Unreal Projects/Building_Escape/Saved/MainMap36C50D4540204FB88D8C34A1C656F249.tmp’ to ‘…/…/…/…/…/…/Documents/Unreal Projects/Building_Escape/Content/Levels/MainMap.umap’
[2021.08.22-11.47.23:107][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Levels/MainMap_BuiltData" FILE="…/…/…/…/…/…/Documents/Unreal Projects/Building_Escape/Content/Levels/MainMap_BuiltData.uasset" SILENT=true
[2021.08.22-11.47.23:134][917]LogSavePackage: Moving ‘…/…/…/…/…/…/Documents/Unreal Projects/Building_Escape/Saved/MainMap_BuiltData19247576408A5413120FA081DBF2214F.tmp’ to ‘…/…/…/…/…/…/Documents/Unreal Projects/Building_Escape/Content/Levels/MainMap_BuiltData.uasset’
[2021.08.22-11.47.23:148][917]AssetCheck: New page: Asset Save: multiple assets
[2021.08.22-11.47.23:148][917]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Levels/MainMap_BuiltData.MainMap_BuiltData
[2021.08.22-11.47.23:149][917]LogContentValidation: Display: Validating World /Game/Levels/MainMap.MainMap
[2021.08.22-11.47.23:919][948]MapCheck: New page: Map Check
[2021.08.22-11.47.23:948][948]Cmd: MAP REBUILD ALLVISIBLE
[2021.08.22-11.47.23:949][948]LogEditorServer: Rebuildmap Clear paths rebuilt
[2021.08.22-11.47.23:950][948]LogWorld: UWorld::CleanupWorld for MainMap, bSessionEnded=true, bCleanupResources=false
[2021.08.22-11.47.23:967][948]LogEditorServer: Cleared 2 NULL BSP materials after rebuild.
[2021.08.22-11.47.23:971][948]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started…
[2021.08.22-11.47.23:971][948]LogNavigationDataBuild: Display: Building navigation data using PHYSICS_INTERFACE_PHYSX.
[2021.08.22-11.47.23:971][948]LogNavigationDataBuild: Display: Building navigation data using WITH_PHYSX.
[2021.08.22-11.47.23:979][948]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms
[2021.08.22-11.47.23:985][948]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
[2021.08.22-11.47.23:991][948]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
[2021.08.22-11.47.23:993][948]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
[2021.08.22-11.47.23:995][948]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
[2021.08.22-11.47.23:999][948]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. Is special engine material.
[2021.08.22-11.47.29:416][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 8
[2021.08.22-11.47.29:416][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 7
[2021.08.22-11.47.29:416][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 6
[2021.08.22-11.47.29:416][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5
[2021.08.22-11.47.29:416][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 52
[2021.08.22-11.47.29:416][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 51
[2021.08.22-11.47.29:416][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 50
[2021.08.22-11.47.29:416][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 49
[2021.08.22-11.47.29:416][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 48
[2021.08.22-11.47.29:416][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 47
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 46
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 45
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 44
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 43
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 42
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 41
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 40
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 39
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 38
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 37
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 36
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 35
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 34
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 33
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 32
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 31
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 30
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 29
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 28
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 27
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 26
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 25
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 24
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 23
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 22
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 21
[2021.08.22-11.47.29:417][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 20
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 19
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 18
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 17
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 16
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 15
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 14
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 13
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 12
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 11
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 10
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 9
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 8
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 7
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 6
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2
[2021.08.22-11.47.29:418][948]LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1
[2021.08.22-11.47.29:418][948]TextureStreamingBuild: Display: Compiling optional shaders took 5.437 seconds.
[2021.08.22-11.47.29:432][948]LogLevel: Display: Export Material TexCoord Scales took 0.014 seconds.
[2021.08.22-11.47.29:435][948]TextureStreamingBuild: Display: Build Texture Streaming took 0.003 seconds.
[2021.08.22-11.47.29:447][948]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
[2021.08.22-11.47.29:451][948]LightingResults: New page: Lighting Build - Aug 22, 2021, 3:47:29 AM
[2021.08.22-11.47.29:460][948]LogOutputDevice: Warning:

Script Stack (0 frames):

[2021.08.22-11.47.29:460][948]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2021.08.22-11.47.30:792][948]LogWindows: Error: === Critical error: ===
[2021.08.22-11.47.30:792][948]LogWindows: Error:
[2021.08.22-11.47.30:792][948]LogWindows: Error: Assertion failed: RelevantLights [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/ModelLight.cpp] [Line: 976]
[2021.08.22-11.47.30:792][948]LogWindows: Error:
[2021.08.22-11.47.30:792][948]LogWindows: Error:
[2021.08.22-11.47.30:792][948]LogWindows: Error:
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9d9073b29 KERNELBASE.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff98c40d066 UE4Editor-Core.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff98c4107a8 UE4Editor-Core.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff98c11e8cd UE4Editor-Core.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff98c0b5575 UE4Editor-Core.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff98c0b7620 UE4Editor-Core.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9765dfba2 UE4Editor-Engine.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff982638480 UE4Editor-UnrealEd.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff98268cce0 UE4Editor-UnrealEd.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff98263ec7b UE4Editor-UnrealEd.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff982669f28 UE4Editor-UnrealEd.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff98263f8dd UE4Editor-UnrealEd.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff981f05d74 UE4Editor-UnrealEd.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff981edd78f UE4Editor-UnrealEd.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9722f553a UE4Editor-LevelEditor.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff972315b67 UE4Editor-LevelEditor.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff998550088 UE4Editor-Slate.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff99863f342 UE4Editor-Slate.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff99861bd07 UE4Editor-Slate.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9986b859e UE4Editor-Slate.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9986d071e UE4Editor-Slate.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9985146be UE4Editor-Slate.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff998597f14 UE4Editor-Slate.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff998580337 UE4Editor-Slate.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff998573632 UE4Editor-Slate.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9a1f7bcb5 UE4Editor-ApplicationCore.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9a1f69197 UE4Editor-ApplicationCore.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9a1f7e389 UE4Editor-ApplicationCore.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9a1f64310 UE4Editor-ApplicationCore.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9da4c5c1d USER32.dll!UnknownFunction
[2021.08.22-11.47.30:792][948]LogWindows: Error: [Callstack] 0x00007ff9da4c5612 USER32.dll!UnknownFunction
[2021.08.22-11.47.30:793][948]LogWindows: Error: [Callstack] 0x00007ff9a1f7f914 UE4Editor-ApplicationCore.dll!UnknownFunction
[2021.08.22-11.47.30:793][948]LogWindows: Error: [Callstack] 0x00007ff7dd788848 UE4Editor.exe!UnknownFunction
[2021.08.22-11.47.30:793][948]LogWindows: Error: [Callstack] 0x00007ff7dd7a117c UE4Editor.exe!UnknownFunction
[2021.08.22-11.47.30:793][948]LogWindows: Error: [Callstack] 0x00007ff7dd7a125a UE4Editor.exe!UnknownFunction
[2021.08.22-11.47.30:793][948]LogWindows: Error: [Callstack] 0x00007ff7dd7b52bd UE4Editor.exe!UnknownFunction
[2021.08.22-11.47.30:793][948]LogWindows: Error: [Callstack] 0x00007ff7dd7b7fea UE4Editor.exe!UnknownFunction
[2021.08.22-11.47.30:793][948]LogWindows: Error: [Callstack] 0x00007ff9daed7c24 KERNEL32.DLL!UnknownFunction
[2021.08.22-11.47.30:793][948]LogWindows: Error: [Callstack] 0x00007ff9dbd6d4d1 ntdll.dll!UnknownFunction
[2021.08.22-11.47.30:793][948]LogWindows: Error:
[2021.08.22-11.47.30:802][948]LogExit: Executing StaticShutdownAfterError
[2021.08.22-11.47.30:804][948]LogWindows: FPlatformMisc::RequestExit(1)
[2021.08.22-11.47.30:804][948]LogCore: Engine exit requested (reason: Win RequestExit)
[2021.08.22-11.47.30:813][948]Log file closed, 08/22/21 07:47:30

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