In the Unreal course, I would like to see if you could do a online multiplayer game. So for this course idea, I will give you my suggestions and what I want to see.
There are a lot of games in unreal, mainly 3D ones. What I am asking is to make a multiplayer fighting game that involves martial arts. The reason I chose martial arts is because guns (pew pew) is already a thing in BattleTank and TestingGrounds, and because it uses a lot of Unreal’s functions. The game should include:
A full menu GUI, including a store, matchmaking, and a vanity section (to use what you purchased in the store)
A currency system that you can use to buy items
Multiplayer servers which you can connect and fight people real time.
Complex Collision and Hit/Hurt boxes
3 Game modes: 1v1, Training, and 2v2
A Matchmaking system based on ELO a rating based on wins and losses: (https://en.wikipedia.org/wiki/Elo_rating_system)
Different moves and combinations, like punches, kicks, and the occasional dude who hulk smashes
AI that can actually do something
and finally: A LOT OF FUN
Thank you for your time to read this suggestion.