Unreal Camera issue

I would like to know how to set the camera to work in a blank project i added the camera but when i hit play the view doesnt change irrespective of the cameras position

What are you trying to achieve?

Im making a game where in I keep adding a force on a cube on a button press that that is supposed to jump onto shelves of increasing height.I want the camera to follow the cube.

Sorry I missed your reply.

Just adding a camera into the level isn’t going to give you that. It’ll just be a static camera you can’t move.

You need to implement a pawn class that does that. Take a look at the top down project template for an idea of what to do.

Thank you Ill try it out

I created a pawn and put a spring arm and camera but The camera moves with cube but I don’t want the camera to rotate

How have you got things set up at the moment?

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