I have connected two Actors with a PhysicsConstraintActor. The Actors behave physically correct when they are in the game and the PhysicsConstraintActor works fine.
As I am interested in the connection of the two Actors during the game, I need the location and rotation of the PhysicsConstraintActor, every tick.
But if I check the location and the rotation of the PhysicsConstraintActor in the game, I notice that both do not change!???!!!
Can this be or am I missing something??
Thank you in advance,
hellobomm