Unreal always opens a new Visual Studio

Is there anyway to make it so it doesn’t do this? So that it will just use the Visual Studio I already have open when I create a new C++ Class?

UE4 throws this error in the log when this occurs:

LogVSAccessor: Warning: Visual Studio is open but could not be queried - it may be blocked by a modal operation

1 Like

I have the same problem! that is really annoying!

Same Here. It seems to be a bug . this is best solution i found
image
if that screenshot ^ doesn’t work-----https://answers.unrealengine.com/questions/720259/ue4-opening-new-instances-of-visual-studio.html

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