(Unreal 5 Stealth Combat: Make Stealth Games in UE5 Blueprint)

Trying to set up a switch for the rotating sensor like the bar sensor, i’ve got it working but i have to flip the switch more than once for it to work. any help?

after i flip the switch twice it starts to work every time after that

It is most likely the start state. The switch is to be considered on as default. so first time you flip it, the sensor should be off. Could it be the default value for the bool is false instead of true?

Thank you… I didnt set the bools default value…

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