Unreal 4.15, GetComponentByClass changed behaviour?

Hello there, so as the title reads, I’m using Unreal Editor 4.15.2 and it seems I can’t get the PhysicsHandle component the way it’s done in the tutorial. Googling around I finally found a way of doing this successfully but it is quite the eyesore…

I leave it here in case anyone else finds this problem :slight_smile:

try FindComponentByClass instead. I had this problem as well…

1 Like

Awesome! This is way cleaner.
Why on earth would they have two methods like this? Anyway, thank you :slight_smile:

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