I’ve been using Unity for several years now and I’m amazed at how streamlined it is these days. You used to have to do a fair bit of setup to get some basic components working, and now you have prebuilt tools like the Input System, Device Simulator and Dynamic Sprites (among others) to get whatever you’re working on going. That’s just the 2D side of things.
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Same here coming back to unity and after avoiding the new input system when it first came in this is a much more streamlined and easy to use system.
I hope we see more continued improvements to these features to make it even easier for people to use
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I hope so as well. Makes it easier for solo devs and teams to have these streamlined features in Unity. Also means more time spent on complex FX, mechanics and/or other programming/design elements.
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