UnityEngine.UI Text Bug

If anyone could help me with this please click on the link to stackoverflow where I wrote an in-depth explanation of the error I’m facing.

Hi Theoeidis,

I noticed that there is an answer marked as the solution on stackoverflow. Does that mean you fixed the issue?

If not, check if your “singleton” calls gameObject.SetActive(); in the same if-block where Destroy(gameObject); gets called. If there isn’t, add it.

Hi @Nina!

Yes ma’am it is indeed fixed. However I do not understand statics, so if you wouldn’t mind taking a look at the solution and telling me what it does?

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