Unity Timeline Not Working Correctly

So, I’ve tried to do everything as in the video about introducing to Timeline, and, for some reason, after I set it all up as shown, my enemy animation doesn’t run for 5 seconds. Instead it runs for some miliseconds and I’ve tried looking this issue up and nothing shows up about it. The issue is this one: Unity Timeline not Working Demo If anyone can take a look and help, I’d appreciate

Hi,

Have you already tried to move the diamond, which represents a keyframe, farther to the right to see whether the animation runs longer than a fraction of a second?

Have you checked the Speed value in the Animation clip?

Also check the value of the sample rate.

I already have spotted my error, thanks for the help!

Good job. :slight_smile:

What was the error? How did you fix it?

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