Unity Standard Assets Replaced by Unity Starter Assets

Do the following in Unity:

  1. Go to Edit > Project Settings.
  2. Click on Player in the left-hand menu.
  3. Scroll down to Other Settings > Configuration.
  4. Check that the Active Input Handling dropdown is set to Both.

Then do the following:

  1. Delete your MainCamera gameobject from your scene.
  2. In your Assets folder, navigate to StarterAssets > FirstPersonController > Prefabs.
  3. Drag the PlayerCapsule prefab into your scene and expand it to show the child GameObjects.
  4. Drag the MainCamera prefab into your scene and make it a child of the PlayerCapsule.
  5. Drag the PlayerFollowCamera into your scene and make it a child of the PlayerCameraRoot.

The rest should either work the same way or it is (hopefully) self-explanatory.

Let me how if this helped or if you got stuck somewhere. :slight_smile:

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