Unity Problems

Hi Everyone,
Can anyone help me out in resolving some issues in my unity3D project. I have build a scene where I am doing just drag and drop of 3D objects . While I’m dragging the object forward or left/right it works well but when I’m dragging the object in backward direction the object embed inside the plane or sometime just crosses the plane and goes into the space.
If anyone knows about this problem please help me out with some suggestion so I can complete my project ASAP.

Thank You.

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Welcome to the community!

Please change this to the ask category, because the show category makes it seem like you are trying to show something you made or discovered, whereas the ask category makes it seem more urgent and when you or I or somebody else solves this, you can mark that as a solution for anybody else who encounters the same thing

This happens to me all the time, and id personally refrain from trying to use the 3 box part to move your objects rather just to use the arrows because it’s easier to be more precise.

However if you really want to use what you want to use, then your gizmo that works with this probably isn’t set correctly. To make the Gizmos affected by the physics engine, go to the Unity Editor menu and navigate to Edit → Project Settings → Gizmos. In the Gizmos settings, check the box next to “Use 3D Gizmos” to enable physics interactions with the Gizmos.

If this doesn’t solve your problem, make sure to show screenshots of the issues you are experiencing,thanks!

Hope this helps!

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