Hi! I’m working on the Terminal Hacker problem, but I’ve run into an issue. When the instructor first introduced the Unity debugger in the Inspector panel, my class variables were displayed as expected. At some point since then, they’ve stopped displaying. Does anyone know what might have happened and how to fix it?
string[] level1Passwords = { "books", "aisle", "shelf", "password", "font", "borrow" };
string[] level2Passwords = { "prisoner", "handcuffs", "holster", "uniform", "arrest" };
int level;
enum Screen
{
MainMenu,
Password,
Win
}
Screen currentScreen;
string password;