Hi everyone, so I want to create a Laser Defender game but during Unity Input System lecture, I got a problem where the circle shape with thunder logo are not moving at the same position with the player. I do follow from A to Z during that section and I happen to see a different which I send below:
(The min and max bound will follow the thunder logo and not the player)
(In Input System Package, I got a different option from the lecture where it said " Focus change behavior only be changed if “Run in Background” is enabled in Player setting")
Is there any method to solve this issues?