I’m tying to wrap my head around the “game loop” in Unity, and I can’t seem to. I know we can add scripts to objects, but how all those scripts interact to form the game loop… THAT is something I can’t figure out.
It totally may be that I haven’t gone through as much as I should with the classes (I think I’ve bought everything Ben has put out since the original Kickstarter), so if there’s something in a class that covers this, I’d love to be pointed at it! Otherwise, if there’s any type of resource that explains how everything ties together into a coherent game loop, I’d love to know about it!
Thanks so much!!