This is precisely the content I was hoping to learn in this course. Thanks. Using this is really a natural and helpful extension of our previous work on delegates. And I can see myself using this a lot in my own work. Kapow!
Yes they are great indeed!
Do remember that you also can use normal-vanilla C# event, using the “event” keywork.
It’s better to use UnityEvent if you want to hook them up in the editor, whereas C# event are better if instead you want to do everything via code