So, I have a problem with the sprites I’ve imported into Unity. After they’ve been imported, Unity darkens all the colors in my sprites, making them all turn into darker variants of themselves. I’ve messed around with the import settings, and clicked every box I can find and test each one out, but none of them fix the issue. I wonder if there’s some combination of them I have to select, or maybe it’s a setting somewhere else in the engine. Here’s an image to show what the sprites look like
I could probably live with the vanilla cake block looking as it does, but the chocolate one is just plain black. I would deeply appreciate any help you guys could give me, thanks.
No, I didn’t use transparency for the brown part. I tried completely removing the alpha channel just in case, but the only thing that changed was make the space to the left and right of the candles the background color at the moment, black. And I only have all the default components and shader on. Plus a Rigid Body and a custom Script. But they’re also dark when I just drag them onto the scene as is. And yeah, the all the other sprites are also darkened as well. But now that you mention it, I think the ones I made in a free browser editor aren’t affected, just the ones from GIMP. I’ll try copying into the other one and exporting it from there and see if that gives a different result.
GIMP is more powerful than those free browser editors. It might well be that you are dealing with a wrong colour profile or something “fancy” in GIMP. If you cannot figure the problem out yourself, zip your png, upload it somewhere and send me the link. I could try to figure out what the problem might be. I use Photoshop, though. AndI’ll be back in a couple of hours cause it’s already 2 am here.
Yup, that’s it all right. I exported it from this editor called “Piskel” and it worked fine. I’m not very comfortable with GIMP yet so it’d make since for it to be some sort of setting that’s on by default I don’t know about, and it only seems to be applied in Unity and not Windows photo viewer. I’ll probably buy the course once I finish the two sections while they’re free. Here’s the mediafire link to a folder with both the PNG and GIMP file. Don’t feel rushed to find out what’s up with the pictures, I can keep working on the game with them as is for now. https://www.mediafire.com/file/al4sljzik1n58vp/ChocolateBlock.zip/file
Thanks! I unchecked the “save color profile” box when exporting the image, and that worked! Again, thank you so much for helping me with this!
It looks so much better!!