Unity 2D RPG Progress

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Here is my progress in the Unity 2D RPG Course so far. What do you guys think of my particle system? I personally think around 30 particles look better in this scenario.

Also a little handy tip I saw in one of the comments: in the particle system component you’ll see an option that says ‘Stop Action’ and a dropdown menu beside it. If you click on the dropdown menu and select “Destroy”, it’ll destroy the particle system gameobject after all of the particles are gone.

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Looks great, and good job on finding that Destroy on the Stop Action. I personally prefer that to relying on a timer (that you may have to change if you make a change to the overall design of the particle system).

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