Hi, enjoying the course so far but I’m really stuck on this so I must not be understanding properly.
From our Unit we can’t use a SerializedField to reference the event because a prefab can’t reference a scene variable directly and that’s ok.
But isn’t the singleton that we reference just another way of referencing a scene object from within the prefab, which kind of makes this a workaround?
Wouldn’t that code in the prefab fail in another scene that doesn’t include the UnitActionSystem object?
I may have to watch this a third time