I’m encountering an odd issue with Visual Studio Community 2022 and unreal.
I can’t save the Mover.cpp file after editing it normally. It happens at random and says that the file is in use.
I’ve tried to refresh the code in Unreal, I’ve tried closing VS, sometimes I get a build error (Mind the file has not been edited since last build) saying “No permission” which then just goes away after compiling again. The most odd thing is when I try to restart the Unreal editor, the C++ class just disappears in Unreal, the files are still there on my computer but not in the editor.
I’m not using VS Code because I couldn’t get its intellisense to work properly. I knew this probably was going to cause problems but so far, I’ve been able to solve them, except this one
Anyone had this issue before?