Unable to run Bull and Cow game on Linux(Ubuntu)

I followed all the steps of installing UnrealEngine on Linux(Ubuntu) and it worked properly but when i try to open Bull and Cow game it just pop out following messages:

  1. At first it says to install some missing libraries:
  2. And after pressing “yes” it pops out this:

    Here is my Log file:
Log file open, 01/05/21 02:44:26
LogInit: LLM is enabled
LogInit: LLM CsvWriter: off TraceWriter: off
LogInit: Display: Running engine for game: BullCowGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 3 sets of task threads.
LogStats: Stats thread started at 1.323503
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ''
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogInit: Warning: Incompatible or missing module: BullCowGame
LogInit: Initializing SDL.
LogInit: Initialized SDL 2.0.12 revision: 13609 (hg-13609:34cc7d3b69d3) (compiled against 2.0.12)
LogInit: Using SDL video driver 'x11'
LogInit: Display metrics:
LogInit:   PrimaryDisplayWidth: 1920
LogInit:   PrimaryDisplayHeight: 1080
LogInit:   PrimaryDisplayWorkAreaRect:
LogInit:     Left=72, Top=27, Right=1920, Bottom=1080
LogInit:   VirtualDisplayRect:
LogInit:     Left=72, Top=27, Right=1920, Bottom=1080
LogInit:   TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
LogInit:   ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
LogInit:   Number of monitors: 1
LogInit:     Monitor 0
LogInit:       Name: 0
LogInit:       ID: display0
LogInit:       NativeWidth: 1920
LogInit:       NativeHeight: 1080
LogInit:       bIsPrimary: true
Running /home/sukhman/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Linux -Project="/home/sukhman/Unrealengine_projects/BullCowGame-starter-kit/BullCowGame.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE

Running Mono...

Fixing inconsistent case in filenames.
Setting up Mono
~/UnrealEngine/Engine ~/UnrealEngine/Engine/Binaries/Linux
Using 'git status' to determine working set for adaptive non-unity build (/home/sukhman/UnrealEngine).
Waiting for 'git status' command to complete
Terminating git child process due to timeout
@progress push 5%
@progress pop
ERROR: Building would modify the following engine files:
       
       /home/sukhman/UnrealEngine/Engine/Intermediate/Build/Linux/B4D820EA/UE4Editor/Development/Engine/SharedPCH.Engine.h.d
       /home/sukhman/UnrealEngine/Engine/Intermediate/Build/Linux/B4D820EA/UE4Editor/Development/Engine/SharedPCH.Engine.h.gch
       
       Please rebuild from an IDE instead.
LogCore: Engine exit requested (reason: EngineExit() was called)
LogExit: Preparing to exit.
LogModuleManager: Shutting down and abandoning module DesktopPlatform (44)
LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (42)
LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (40)
LogModuleManager: Shutting down and abandoning module PlatformCrypto (38)
LogModuleManager: Shutting down and abandoning module AnimationModifiers (36)
LogModuleManager: Shutting down and abandoning module AudioEditor (34)
LogModuleManager: Shutting down and abandoning module PropertyEditor (33)
LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
LogModuleManager: Shutting down and abandoning module RenderCore (28)
LogModuleManager: Shutting down and abandoning module Landscape (26)
LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
LogModuleManager: Shutting down and abandoning module OpenGLDrv (22)
LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
LogModuleManager: Shutting down and abandoning module Renderer (18)
LogModuleManager: Shutting down and abandoning module Engine (16)
LogModuleManager: Shutting down and abandoning module CoreUObject (14)
LogModuleManager: Shutting down and abandoning module NetworkFile (12)
LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
LogModuleManager: Shutting down and abandoning module StreamingFile (8)
LogModuleManager: Shutting down and abandoning module SandboxFile (6)
LogModuleManager: Shutting down and abandoning module PakFile (4)
LogModuleManager: Shutting down and abandoning module RSA (3)
LogExit: Exiting.
LogInit: Tearing down SDL.
Log file closed, 01/05/21 02:46:30

Solved by yourself / through Udemy?

I’ve solved it and here are the steps to follow:
here are the steps if anybody wants to follow (these steps are for new linux users):

  1. Go to the directory where you saved your bull and cow game in my case it is /home/sukhman/Unrealengine_projects/BullCowGame-starter-kit:

  2. Open BullCowGame.uproject file in VScode by Right-clicking on it and then choose VScode from the list:

  1. When VScode will open,choose “open folder” from top-left corner to select the workspace and select the directory where you saved your BullCowGame.uroject

  1. Now press Ctrl+Shift+B and choose BullCowGameEditor Linex Development Build:

  1. After compilation is done, double click on your BullCowGame.uproject file in your file Manager to open it in Unreal Engine editor.

Hope this will be helpful

1 Like

thanks for reply

Thanks, this worked for me.

Thanks man for your feedback

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