Hello, when I press the button in unreal engine with the couple of cubes (for live code)
I receive the following message:
Registered process C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\Win64\UnrealEditor.exe (PID: 19296)
Loading module C:\Users\Danie\OneDrive\Desktop\Unreal Prpjects\ObstacleAssault\Binaries\Win64\UnrealEditor-ObstacleAssault.dll (0.076 MB)
No PDB file found for module UnrealEditor-LiveCoding.dll. If this is a packaged build, make sure that debug files are being staged. Live coding will be disabled for this module.
Loaded 1 module(s) (0.000s, 5 translation units)
Live coding ready - Save changes and press Ctrl+Alt+F11 to re-compile code
Manual recompile triggered
---------- Creating patch ----------
Running C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.exe -Target=“ObstacleAssaultEditor Win64 Development -Project=”“C:/Users/Danie/OneDrive/Desktop/Unreal Prpjects/ObstacleAssault/ObstacleAssault.uproject”"" -LiveCoding -LiveCodingModules=“C:/Program Files/Epic Games/UE_5.0/Engine/Intermediate/LiveCodingModules.txt” -LiveCodingManifest=“C:/Program Files/Epic Games/UE_5.0/Engine/Intermediate/LiveCoding.json” -WaitMutex -LiveCodingLimit=100
Quick restart disabled when re-instancing is enabled.
Log file: C:\Users\Danie\AppData\Local\UnrealBuildTool\Log.txt
Invalidating makefile for ObstacleAssaultEditor (working set of source files changed)
Parsing headers for ObstacleAssaultEditor
Running UnrealHeaderTool “C:\Users\Danie\OneDrive\Desktop\Unreal Prpjects\ObstacleAssault\ObstacleAssault.uproject” “C:\Users\Danie\OneDrive\Desktop\Unreal Prpjects\ObstacleAssault\Intermediate\Build\Win64\ObstacleAssaultEditor\Development\ObstacleAssaultEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog=“C:\Users\Danie\AppData\Local\UnrealBuildTool\Log_UHT.txt” -installed
Reflection code generated for ObstacleAssaultEditor in 3.3594959 seconds
ERROR: Unhandled exception: Dependency file “C:\Users\Danie\OneDrive\Desktop\Unreal Prpjects\ObstacleAssault\Intermediate\Build\Win64\UnrealEditor\Development\ObstacleAssault\MovingPlatform.cpp.json” version (“1.2”) is not supported version
Build failed.
would love some help, thank you guys in advance(