Thanks. I Tried with the debugging symbols the information is about the same :
LogMac: === Critical error: ===
SIGSEGV: invalid attempt to access memory at address 0x3
LogMac: 0x01ff8757 UE4Editor-Core.dylib!FGenericPlatformMisc::RaiseException(unsigned int) [UnknownFile])
0x0218c673 UE4Editor-Core.dylib!FMacErrorOutputDevice::Serialize(char16_t const*, ELogVerbosity::Type, FName const&) [UnknownFile])
0x0229a799 UE4Editor-Core.dylib!FOutputDevice::LogfImpl(char16_t const*, …) [UnknownFile])
0x05160b06 UE4Editor-Engine.dylib!auto FShaderCompileThreadRunnable::WriteNewTasks()::$_116::operator()<FLogCategoryLogShaderCompilers, char16_t [57], char16_t const*>(FLogCategoryLogShaderCompilers const&, char16_t const (&) [57], char16_t const* const&) const [UnknownFile])
0x051604cd UE4Editor-Engine.dylib!FShaderCompileThreadRunnable::WriteNewTasks() [UnknownFile])
0x05164315 UE4Editor-Engine.dylib!FShaderCompileThreadRunnable::CompilingLoop() [UnknownFile])
0x0515f029 UE4Editor-Engine.dylib!FShaderCompileThreadRunnableBase::Run() [UnknownFile])
0x020983b8 UE4Editor-Core.dylib!FRunnableThreadPThread::Run() [UnknownFile])
0x020249a4 UE4Editor-Core.dylib!FRunnableThreadPThread::_ThreadProc(void*) [UnknownFile])
0x2051d8fc libsystem_pthread.dylib!_pthread_start() [UnknownFile])
0x20519443 libsystem_pthread.dylib!thread_start() [UnknownFile])