In the Assets and XR Management lesson of the first module of the Unity VR/XR Developer: Make Immersive VIRTUAL REALITY Games course, the instructor adds some custom interactable meshes to the scene sounds like they are part of the VR Interactable Objects.zip that is included in the resources for the lesson.
I have made several attempts to import the zip and the extracted contents. Unity cannot identify the assets when the file browser is opened through either import custom package or import new asset.
How are the assets from the zip file intended to be imported?
Thanks