The Project is created from a basic Third person preset
I have created a bomb class and bp deriving from it.
I have placed a default - BP_ThirdPerson player on the map, and trying to get it to damage by throwing bombs at it. and unable to do so using the ApplyRadialDamageWithFalloff. I have attached the relevant code
The Debug Sphere is the explosion radius, which ive set large to make sure it hits the character.
Edit:
- I have already enabled “can take damage”