Hi, i’m doing the Complete C# Unity Game Developer 2D Online Course. I’m partly through the Sound Effects video in the Lazer defender section. For some reason, when I added in the sounds for the lazers, it also added in the sounds for when the player gets hit with the lazer. It only did it when the player gets hit, not the enemys. I haven’t even written in the method that plays the impact sounds, much less implemented (or howerer you spell it) it. It’s not a problem, but it’s wierd and i’m curius.