My question is, what is the difference between the UI Image and the UI Panel?
In my Number Wizard UI game, I did my design of the UI elements before I looked at Rick’s solution and I used panels rather than images for the background elements. Should I be using images instead? Are images more efficient or take less memory…?
I tried to find documentation on the UI Panel in the Unity docs and oddly couldn’t find it anywhere. I found image in the UI Reference
Create a panel in Unity. Then check the Hierarchy and the Inspector of the Panel and its children (if there are any). It might well be that “Panel” is just a shortcut creating a game object with an Image and a predefined Source Image.
If there is a Panel component, please share a screenshot.
Create a Panel. Then check the game object(s) in your Hierarchy. Is there a Panel component attached to an Inspector? If not, it’s nothing but a shortcut.
At least when you are developing your own game, you’ll learn that the Unity documentation is surprisingly limited. For example, a student recently noticed that the Text class cannot be found in the API for Unity 2019.2 anymore.