Hi all,
I’m not sure I’m allowed to post this kind of request here, so feel free to delete it.
I’m currently having an annoying issue with Unity 5.5 and 5.6. I have a UI Image that exceeds the screen (that’s ok, it’s what I want) but that seems to stretch the image. As you can see that happens only when running the game. Any idea about the reasons?
The stretched image is on the first image (the red planet on the right side). The same image is used for the second screen (much smaller and not stretched).
Screenshot 1 (red planet stretched on right side):
Screenshot 2 (same image used here but not stretched):
Screenshot 3 (Unity scene, image is not stretched):
Thanks in advance for any help!
Diego