I am currently using unreal engine 5, the UFUNCTION(BlueprintCallable) is giving an error in CryptRider
project.
What does your function signature look like? Are you using any arguments that aren’t exposed to blueprint? What is the error message?
If I remove the UFUNCTION from the above code, it is compiling perfectly.
But I need to expose the function to the blueprint
You need to define the function.
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