Hello! I would like to learn how to make a good dialogue system, preferably in Unreal Engine, since I’m focusing on it and learning C++. I haven’t, however, seen any UE5 courses covering this, the only course like this that I’ve seen is for Unity. Therefore, I have 2 questions:
- Are there any plans on making such a course for UE5?
- If I were to take this course for Unity, how transferable would this knowledge be for UE5?
Thank you for your attention, and I apologize if this is the wrong place to ask
Hi,
We don’t have a course and am not sure but I don’t think there is plans for one. At the moment the focus is on remastering our UE courses over new ones.
Unity to Unreal is a lot more complicated - the Unity Dialog course uses a lot of scriptable objects and they don’t really translate at all to Unreal so I’m not sure how you could translate this to Unreal.
I actually made an attempt to port some of the course to Unreal a few years back. Unreal does have a DataAsset class that can be utilized for the Inventory and Dialogue system, but I don’t know enough about Unreal’s custom editor code to do anything crazy like write a DialogueEditor in Unreal.
Try Ink, It is a scripting language that works in Unity and recently got a container to operate in Unreal:
The most famous usage is Vampire Masquerade
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