UE5 crashes when autosaving out of date packages

I’m using Unreal Engine 5.1.0, and every time it tries to autosave/update out of date packages, the editor crashes. This also happens in brand-new, blank projects.
Here’s my error log:

Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 332] Illegal call to StaticFindObjectFast() while serializing object data or garbage collecting!

UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_SourceControl
UnrealEditor_SourceControl
UnrealEditor_UnsavedAssetsTracker
UnrealEditor_UnsavedAssetsTracker
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll```

This is probably just a bug in 5.1 as it’s in Preview. Do you have any problems with the stable release?

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