So, coming into another issue where the depreciation of action mapping is biting me in the rear with this lesson. I need to implement aiming down sights of the gun using the enhanced input mapping but when I tried to do that it didn’t work. So, I created the IsAiming variable like the lesson asks and created the mapping for aiming using right mouse button within the Input Mapping Controller file but when I try to use the Input Action that I made for aiming it doesn’t seem to work.
Here is the Input Mapping Controller
Here is the Input Action
And here is my character blueprint where the nodes are set up to make it so right mouse button with trigger the IsAiming variable.
Any help is greatly appreciated!