For anyone in UE5 and the running anim stops after a few second go into the anim graph > locomotion and into the running state. Then select the RunForward anim and under details on the right go to settings and ensure that Loop animation is selected.
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Thanks man!
That was helpful.
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Thanks for posting this. I just spent waaaay too much time looking for a solution to this. I hope they update these older UE4 courses.
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Was surprised to find this here. Worked for me! Thank you so much.
Thanks a Lot!
Thank you