UE5.3 stop working as I enable "Simulate Physics"

+my UE5.3 stop working as I enable “Simulate Physics” for a Static Mesh on viewport
; I restart several times and try again but end up the same outcome
+It happens the same for other projects as well.
+Has Anyone ever had this same problem? Anyway to fix it?
+I still hear the sound playing, but the screen is frozen
PS: I already try set the collision complexity as “simple as complex”, but it does not work
Please help :slight_smile:

What do you mean by stops working?

1 Like

oh I got it working already by changing the project setting to “Shader model 5 with DirectX11”, thank for your help!! :kissing_closed_eyes:

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