Good day to everyone.
I am kinda stuck on the Crypt Raider FMath::VInterpConstantTo section.
My UE5 editor crashes after i ran the live update for the config showcased in the video.
Error message:
LoginId:65becfd74bb28ab3d70d12811e144f6f
EpicAccountId:ca7b278ebed54b14a6438d076d0fc84b
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000001c8
UnrealEditor_CryptRaider_New!UE::CoreUObject::Private::ResolveObjectHandleNoRead() [C:\Program Files\Epic Games\UE_5.2\Engine\Source\Runtime\CoreUObject\Public\UObject\ObjectHandle.h:255]
UnrealEditor_CryptRaider_New!UMover::UMover() [C:\Users\Nomad\Documents\Unreal Projects\CryptRaider_New\Source\CryptRaider_New\Mover.cpp:16]
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Projects
UnrealEditor_Projects
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
I have attempted to change the engine version from 5.2 to 5.1 the error persists.
Attempted to mark the binaries folder as _old or completely remove it and still the error persists after UE rebuilds the project.
Any other solution i can try?