Hi all,
I got annoying error when I tried to make my own ToonTanks game after adding HealthComponent class to my game. When I restarted to see applied changes it crashed on launching editor at 75% of loading editor and since then when I press ,Send and Restart " it happens again.
I tried to comment function calls in HealthComponent class and compile it from VS Code via ,ToonTanks Win64 Development Build" but still no help, editor keeps crashing.
Could somebody help please?
LoginId:b729f8534a988f3971c731b2d55e7a04
EpicAccountId:0aa551326ca04921bb68fa0c53548190
Assertion failed: DelegateOwner->IsValidLowLevelFast(false) [File:F:\Epic Games\UNREAL\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/SparseDelegate.h] [Line: 196]
UE4Editor_Core
UE4Editor_Core
UE4Editor_ToonTanks_0040!UHealthComponent::UHealthComponent() [F:\UE4 Projects\FinalTEST\ToonTanksProjectSetup_4.25\ToonTanksProjectSetup_4.25\ToonTanks\Source\ToonTanks\HealthComponent.cpp:15]
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_Core
UE4Editor_Core
UE4Editor_Projects
UE4Editor_Projects
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll