UE4 Crashes because of the door's Initial Yaw

Hi, I have seen that many people’s game crashes when they try to compile the OpenDoor code. I played around and found out that my problem comes from the door’s Initial Yaw which is -90 degrees. As soon as I changed this to 0 degrees I stop having problems with the crashing of Unreal, but now the door doesn´t match the room. Is there something I can do with this problem or am I going to have to change the door to a different wall in the room?

What crash did you get before and could you show your code please?

Hi, I already got far along in the tutorial and I have been trying to recreate what I thought caused the problem, but now everything is working fine always. Thank you for the support anyway :pray:

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