I’ve succeded in builiding it, and I even tried building it multiple times, but still same issues, I really don’t know how to fix it. Here is more info:
And Log info:
Log file open, 03/20/21 00:46:40
LogInit: LLM is enabled
LogInit: LLM CsvWriter: off TraceWriter: off
LogInit: Display: Running engine for game: BuildingEscape
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 4.530798
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin MegascansPlugin
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin DatabaseSupport
LogPluginManager: Mounting plugin SQLiteCore
LogPluginManager: Mounting plugin SQLiteSupport
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogXGEController: Cleaning working directory: C:/Users/Vanja/AppData/Local/Temp/UnrealXGEWorkingDir/
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE4+Release-4.26-CL-15228867
LogInit: Engine Version: 4.26.1-15228867+++UE4+Release-4.26
LogInit: Compatible Engine Version: 4.26.0-14830424+++UE4+Release-4.26
LogInit: Net CL: 14830424
LogInit: OS: Windows 10 (Release 2004) (), CPU: Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz, GPU: Intel(R) UHD Graphics 620
LogInit: Compiled (64-bit): Jan 28 2021 07:07:34
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.26
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.26/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2021.03.19-23.46.43:070][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2021.03.19-23.46.43:070][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Engine.ini]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Engine.ini]
[2021.03.19-23.46.43:073][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Engine.ini]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Engine.ini]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2021.03.19-23.46.43:073][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2021.03.19-23.46.43:074][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2021.03.19-23.46.43:074][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2021.03.19-23.46.43:074][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2021.03.19-23.46.43:074][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2021.03.19-23.46.43:074][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Engine.ini]
[2021.03.19-23.46.43:074][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Engine.ini]
[2021.03.19-23.46.43:101][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2021.03.19-23.46.43:101][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.03.19-23.46.43:102][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2021.03.19-23.46.43:103][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2021.03.19-23.46.43:106][ 0]LogInit: Selected Device Profile: [Windows]
[2021.03.19-23.46.43:108][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2021.03.19-23.46.43:111][ 0]LogHAL: Display: Platform has ~ 8 GB [8432963584 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2021.03.19-23.46.43:111][ 0]LogInit: Going up to parent DeviceProfile []
[2021.03.19-23.46.43:111][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:111][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.03.19-23.46.43:111][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.03.19-23.46.43:111][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:111][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.03.19-23.46.43:111][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:111][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.03.19-23.46.43:111][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.03.19-23.46.43:111][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.03.19-23.46.43:111][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.03.19-23.46.43:112][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.03.19-23.46.43:113][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Scalability.ini]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2021.03.19-23.46.43:114][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2021.03.19-23.46.43:115][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2021.03.19-23.46.43:116][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2021.03.19-23.46.43:116][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2021.03.19-23.46.43:116][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2021.03.19-23.46.43:116][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Saved/Config/Windows/Engine.ini]
[2021.03.19-23.46.43:120][ 0]LogInit: Computer: KOVELJA009
[2021.03.19-23.46.43:120][ 0]LogInit: User: Vanja
[2021.03.19-23.46.43:121][ 0]LogInit: CPU Page size=4096, Cores=4
[2021.03.19-23.46.43:121][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2021.03.19-23.46.43:121][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
[2021.03.19-23.46.43:121][ 0]LogMemory: Platform Memory Stats for Windows
[2021.03.19-23.46.43:121][ 0]LogMemory: Process Physical Memory: 134.71 MB used, 134.72 MB peak
[2021.03.19-23.46.43:121][ 0]LogMemory: Process Virtual Memory: 114.61 MB used, 114.61 MB peak
[2021.03.19-23.46.43:121][ 0]LogMemory: Physical Memory: 5978.46 MB used, 2063.84 MB free, 8042.30 MB total
[2021.03.19-23.46.43:121][ 0]LogMemory: Virtual Memory: 134213608.00 MB used, 4122.88 MB free, 134217728.00 MB total
[2021.03.19-23.46.43:136][ 0]LogWindows: WindowsPlatformFeatures enabled
[2021.03.19-23.46.43:728][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2021.03.19-23.46.43:736][ 0]LogInit: Using OS detected language (en-US).
[2021.03.19-23.46.43:736][ 0]LogInit: Using OS detected locale (en-US).
[2021.03.19-23.46.43:796][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2021.03.19-23.46.44:456][ 0]LogInit: Setting process to per monitor DPI aware
[2021.03.19-23.46.44:494][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2021.03.19-23.46.44:616][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2021.03.19-23.46.44:616][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2021.03.19-23.46.45:606][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2021.03.19-23.46.45:606][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2021.03.19-23.46.45:606][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2021.03.19-23.46.45:606][ 0]LogD3D11RHI: D3D11 adapters:
[2021.03.19-23.46.45:693][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics 620' (Feature Level 11_0)
[2021.03.19-23.46.45:694][ 0]LogD3D11RHI: 128/0/4021 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2021.03.19-23.46.47:109][ 0]LogD3D11RHI: 1. 'NVIDIA GeForce MX150' (Feature Level 11_0)
[2021.03.19-23.46.47:109][ 0]LogD3D11RHI: 1983/0/4021 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
[2021.03.19-23.46.47:119][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2021.03.19-23.46.47:119][ 0]LogD3D11RHI: 0/0/4021 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2021.03.19-23.46.47:119][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 1
[2021.03.19-23.46.47:136][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2021.03.19-23.46.47:136][ 0]LogD3D11RHI: GPU DeviceId: 0x1d10 (for the marketing name, search the web for "GPU Device Id")
[2021.03.19-23.46.47:136][ 0]LogWindows: EnumDisplayDevices:
[2021.03.19-23.46.47:137][ 0]LogWindows: 0. 'Intel(R) UHD Graphics 620' (P:1 D:1)
[2021.03.19-23.46.47:138][ 0]LogWindows: 1. 'Intel(R) UHD Graphics 620' (P:0 D:0)
[2021.03.19-23.46.47:139][ 0]LogWindows: 2. 'Intel(R) UHD Graphics 620' (P:0 D:0)
[2021.03.19-23.46.47:139][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2021.03.19-23.46.47:140][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce MX150
[2021.03.19-23.46.47:140][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2021.03.19-23.46.47:140][ 0]LogD3D11RHI: Driver Date: Unknown
[2021.03.19-23.46.47:141][ 0]LogRHI: Texture pool is 1388 MB (70% of 1983 MB)
[2021.03.19-23.46.47:278][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
[2021.03.19-23.46.47:281][ 0]LogD3D11RHI: Async texture creation enabled
[2021.03.19-23.46.47:281][ 0]LogD3D11RHI: Array index from any shader is supported
[2021.03.19-23.46.47:439][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2021.03.19-23.46.47:470][ 0]LogRHI: GeForceNow SDK initialized: 1
[2021.03.19-23.46.48:181][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2021.03.19-23.46.48:311][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2021.03.19-23.46.48:311][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2021.03.19-23.46.48:311][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2021.03.19-23.46.48:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2021.03.19-23.46.48:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2021.03.19-23.46.48:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2021.03.19-23.46.48:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2021.03.19-23.46.48:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2021.03.19-23.46.48:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2021.03.19-23.46.48:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2021.03.19-23.46.48:407][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2021.03.19-23.46.48:408][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2021.03.19-23.46.48:439][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2021.03.19-23.46.48:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2021.03.19-23.46.48:497][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2021.03.19-23.46.48:527][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2021.03.19-23.46.48:550][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2021.03.19-23.46.48:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2021.03.19-23.46.48:605][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2021.03.19-23.46.48:661][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2021.03.19-23.46.48:662][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2021.03.19-23.46.48:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2021.03.19-23.46.48:720][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2021.03.19-23.46.48:746][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2021.03.19-23.46.48:771][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2021.03.19-23.46.48:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2021.03.19-23.46.48:802][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2021.03.19-23.46.48:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2021.03.19-23.46.48:867][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2021.03.19-23.46.48:896][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2021.03.19-23.46.48:925][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2021.03.19-23.46.48:925][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2021.03.19-23.46.48:970][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2021.03.19-23.46.49:670][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2021.03.19-23.46.49:674][ 0]LogShaderCompilers: Guid format shader working directory is -27 characters bigger than the processId version (../../../../../../Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/Intermediate/Shaders/WorkingDirectory/17704/).
[2021.03.19-23.46.49:674][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Vanja/AppData/Local/Temp/UnrealShaderWorkingDir/57478B9F49FC2C8F0B3DCBB69D33CBF1/'.
[2021.03.19-23.46.49:678][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2021.03.19-23.46.49:678][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2021.03.19-23.46.51:589][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2021.03.19-23.46.54:376][ 0]LogDerivedDataCache: Loaded boot cache 2.78s 77MB C:/Users/Vanja/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
[2021.03.19-23.46.54:376][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Vanja/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc
[2021.03.19-23.46.54:377][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2021.03.19-23.46.54:377][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2021.03.19-23.46.54:377][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Vanja/Desktop/UE4/Building Escape/BuildingEscape/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.03.19-23.46.54:377][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2021.03.19-23.46.54:508][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2021.03.19-23.46.54:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.03.19-23.46.54:509][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2021.03.19-23.46.54:597][ 0]LogDerivedDataCache: Speed tests for C:/Users/Vanja/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.09 seconds
[2021.03.19-23.46.54:597][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Vanja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=2.99ms. RandomReadSpeed=23.24MBs, RandomWriteSpeed=79.16MBs. Assigned SpeedClass 'Fast'
[2021.03.19-23.46.54:598][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Vanja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2021.03.19-23.46.54:598][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2021.03.19-23.46.54:598][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2021.03.19-23.46.54:712][ 0]LogSlate: Using FreeType 2.10.0
[2021.03.19-23.46.54:722][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2021.03.19-23.46.54:929][ 0]LogAssetRegistry: FAssetRegistry took 0.0230 seconds to start up
[2021.03.19-23.46.56:304][ 0]LogInit: Selected Device Profile: [Windows]
[2021.03.19-23.46.56:304][ 0]LogInit: Active device profile: [000001CBAA51A200][000001CB9E7B65C0 49] Windows
[2021.03.19-23.46.56:304][ 0]LogInit: Profiles: [000001CBAA51A200][000001CB9E7B65C0 49] Windows, [000001CBAB4B2300][000001CBA788A740 49] WindowsNoEditor, [000001CBAA519500][000001CBA839C8C0 49] WindowsServer, [000001CBAB4B2F00][000001CBA83A0A40 49] WindowsClient, [000001CBAA518A00][000001CBA83A4BC0 49] IOS, [000001CBAB4B2900][000001CBA83A8D40 49] iPadAir, [000001CBAA519200][000001CBA83ACEC0 49] iPadAir2, [000001CBAB45A200][000001CBA83B5180 49] IPadPro, [000001CBAB45A300][000001CBA83B11C0 49] iPadAir3, [000001CBAB4B1500][000001CBA83B9340 49] iPadAir4, [000001CBAB45A400][000001CBA83BD4C0 49] iPadMini2, [000001CBAB4B0400][000001CBA7887600 49] iPadMini3, [000001CBAB459200][000001CBA83C1740 49] iPadMini4, [000001CBAB4B2000][000001CBA83C5880 49] iPadMini5, [000001CBAB469B00][000001CBA83D1B00 49] iPhone6, [000001CBAB469C00][000001CBA83C9B40 49] iPodTouch6, [000001CBAB45A000][000001CBA83D8140 49] iPhone7, [000001CBAB459E00][000001CBA83D4180 49] iPodTouch7, [000001CBAB46B400][000001CBA83DC300 49] iPhone5S, [000001CBAB45B400][000001CBA83E0480 49] iPhone6Plus, [000001CBAB469400][000001CBA83E4600 49] iPhone6S, [000001CBAB458200][000001CBA83E8780 49] iPhone6SPlus, [000001CBAB468300][000001CBA83EC900 49] iPhone7Plus, [000001CBAB458400][000001CBA83F0A80 49] iPhoneSE, [000001CBAB46A700][000001CBA83F4C00 49] iPhone8, [000001CBAB45BC00][000001CBA83F8D80 49] iPhone8Plus, [000001CBAB469900][000001CBA83FCF00 49] iPhoneX, [000001CBAB45A100][000001CBA8401080 49] iPhoneXS, [000001CBAB46B700][000001CBA8405200 49] iPhoneXSMax, [000001CBAB45BB00][000001CBA8409380 49] iPhoneXR, [000001CBAB46BE00][000001CBA840D500 49] iPhone11, [000001CBAB458A00][000001CBA83CD640 49] iPhone11Pro, [000001CBAB46A800][000001CBA8411780 49] iPhone11ProMax, [000001CBAB45AE00][000001CBA84158C0 49] iPhoneSE2, [000001CBAB468500][000001CBA8419A00 49] iPhone12Mini, [000001CBAB459600][000001CBA8421B80 49] iPhone12, [000001CBAB46A000][000001CBA8425D00 49] iPhone12Pro, [000001CBAB45B200][000001CBA84281C0 49] iPhone12ProMax, [000001CBAB468900][000001CBA842C340 49] iPadPro105, [000001CBAB459C00][000001CBA84304C0 49] iPadPro129, [000001CBAA51B200][000001CBA8434640 49] iPadPro97, [000001CBAB459000][000001CBA84387C0 49] iPadPro2_129, [000001CBAA519100][000001CBA843C940 49] iPad5, [000001CBAB45B900][000001CBA8440AC0 49] iPad6, [000001CBAA51A600][000001CBA8444C40 49] iPad7, [000001CBAB45A900][000001CBA8448DC0 49] iPad8, [000001CBAA518400][000001CBA844CF40 49] iPadPro11, [000001CBAB458100][000001CBA84510C0 49] iPadPro2_11, [000001CBAA519D00][000001CBA8455240 49] iPadPro3_129, [000001CBAB459500][000001CBA84593C0 49] iPadPro4_129, [000001CBAA51AF00][000001CBA845D540 49] AppleTV, [000001CBAB45B000][000001CBA84616C0 49] AppleTV4K, [000001CBAA51A100][000001CBA841D800 49] TVOS, [000001CBAB459100][000001CBA8465940 49] Mac, [000001CBAA518700][000001CBA8469A80 49] MacClient, [000001CBAB459D00][000001CBA8471C00 49] MacNoEditor, [000001CBAA519700][000001CBA84740C0 49] MacServer, [000001CBAB45AF00][000001CBA8478240 49] Linux, [000001CBAA519400][000001CBA847C3C0 49] LinuxNoEditor, [000001CBAB45AA00][000001CBA8480540 49] LinuxAArch64NoEditor, [000001CBAA51AE00][000001CBA84846C0 49] LinuxClient, [000001CBAB45B800][000001CBA8488840 49] LinuxAArch64Client, [000001CBAA519A00][000001CBA848C9C0 49] LinuxServer, [000001CBAB458C00][000001CBA8490B40 49] LinuxAArch64Server, [000001CBAA51B000][000001CBA8494CC0 49] Android, [000001CBAB459700][000001CBA8498E40 49] Android_Low, [000001CBAA51A500][000001CBA849CFC0 49] Android_Mid, [000001CBAB458800][000001CBA84A1140 49] Android_High, [000001CBAA51AC00][000001CBA84A52C0 49] Android_Default, [000001CBAB459300][000001CBA84A9440 49] Android_Adreno4xx, [000001CBAA519300][000001CBA84AD5C0 49] Android_Adreno5xx_Low, [000001CBAB45B300][000001CBA84B1740 49] Android_Adreno5xx, [000001CBAA51AD00][000001CBA846D880 49] Android_Adreno6xx, [000001CBAB459800][000001CBA84B59C0 49] Android_Adreno6xx_Vulkan, [000001CBAA519800][000001CBA84B9B00 49] Android_Mali_T6xx, [000001CBAB459400][000001CBA84BDC40 49] Android_Mali_T7xx, [000001CBAA518800][000001CBA7CB4100 49] Android_Mali_T8xx, [000001CBAB45A500][000001CBA7CB8280 49] Android_Mali_G71, [000001CBAB469500][000001CBA7CBC400 49] Android_Mali_G72, [000001CBAB4B2E00][000001CBA7CC0580 49] Android_Mali_G72_Vulkan, [000001CBAB46B200][000001CBA7CC4700 49] Android_Mali_G76, [000001CBAB4B0F00][000001CBA7CC8880 49] Android_Mali_G76_Vulkan, [000001CBAB46B500][000001CBA7CCCA00 49] Android_Mali_G77, [000001CBAB4B3A00][000001CBA7CD0B80 49] Android_Mali_G77_Vulkan, [000001CBAB46AE00][000001CBA7CD4D00 49] Android_Vulkan_SM5, [000001CBAB4B0A00][000001CBA7CD8E80 49] Android_PowerVR_G6xxx, [000001CBAB46BA00][000001CBA7CDD000 49] Android_PowerVR_GT7xxx, [000001CBAB4B1B00][000001CBA7CE1180 49] Android_PowerVR_GE8xxx, [000001CBAB46BD00][000001CBA7CE5300 49] Android_PowerVR_GM9xxx, [000001CBAB4B3900][000001CBA7CE9480 49] Android_PowerVR_GM9xxx_Vulkan, [000001CBAB469E00][000001CBA7CED600 49] Android_TegraK1, [000001CBAB4B0900][000001CBA7CF1780 49] Android_Unknown_Vulkan, [000001CBAB46AF00][000001CBA7CB18C0 49] Lumin, [000001CBAB4B2100][000001CBA7CF5A00 49] Lumin_Desktop, [000001CBAB46BF00][000001CBA7CF9B40 49] HoloLens,
[2021.03.19-23.46.56:854][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2021.03.19-23.46.56:854][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2021.03.19-23.46.56:854][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2021.03.19-23.46.56:854][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2021.03.19-23.46.56:857][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2021.03.19-23.46.57:333][ 0]LogNetVersion: BuildingEscape 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 1874737047)
[2021.03.19-23.47.01:998][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2021.03.19-23.47.02:198][ 0]LogPackageLocalizationCache: Processed 24 localized package path(s) for 1 prioritized culture(s) in 0.179906 seconds
[2021.03.19-23.47.02:216][ 0]LogUObjectArray: 16830 objects as part of root set at end of initial load.
[2021.03.19-23.47.02:217][ 0]LogUObjectAllocator: 4209472 out of 0 bytes used by permanent object pool.
[2021.03.19-23.47.02:217][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2021.03.19-23.47.05:537][ 0]LogPython: Using Python 3.7.7
[2021.03.19-23.47.08:248][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2021.03.19-23.47.08:279][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2021.03.19-23.47.16:433][ 0]LogWindows: Error: === Critical error: ===
[2021.03.19-23.47.16:434][ 0]LogWindows: Error:
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: Fatal error!
[2021.03.19-23.47.16:434][ 0]LogWindows: Error:
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000148
[2021.03.19-23.47.16:434][ 0]LogWindows: Error:
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff911d721ef UE4Editor-BuildingEscape-1411.dll!UOpenDoor::UOpenDoor() [C:\Users\Vanja\Desktop\UE4\Building Escape\BuildingEscape\Source\BuildingEscape\OpenDoor.h:30]
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff932b7c2a3 UE4Editor-CoreUObject.dll!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff932e3fb4f UE4Editor-CoreUObject.dll!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff932e2290f UE4Editor-CoreUObject.dll!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff932d52345 UE4Editor-CoreUObject.dll!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff9334a9aba UE4Editor-Core.dll!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff9334d1388 UE4Editor-Core.dll!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff94f61e7d3 UE4Editor-Projects.dll!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff94f61eaeb UE4Editor-Projects.dll!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff6f42f53d2 UE4Editor.exe!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff6f42f8a92 UE4Editor.exe!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff6f42f0f1c UE4Editor.exe!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff6f42f128a UE4Editor.exe!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff6f43052ed UE4Editor.exe!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff6f430801a UE4Editor.exe!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff9ad127034 KERNEL32.DLL!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error: [Callstack] 0x00007ff9aec22651 ntdll.dll!UnknownFunction []
[2021.03.19-23.47.16:434][ 0]LogWindows: Error:
[2021.03.19-23.47.16:465][ 0]LogExit: Executing StaticShutdownAfterError
[2021.03.19-23.47.16:551][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2021.03.19-23.47.16:552][ 0]LogCore: Engine exit requested (reason: Win RequestExit)
[2021.03.19-23.47.16:559][ 0]Log file closed, 03/20/21 00:47:16