I’ve been following through Lecture 88 until right at the end where he hits play to check that things are still functioning as they had before (13:00), but for whatever reason, I’m not getting any of my ue_logs coming out in Unreal’s Output Log to see whether my line trace, or grab and release are actually working.
I’ve gone through line for line with Ben’s github .h and .cpp files and the only thing that is different are the #include files, as I’m on the IWYU version. I feel like I’ve either messed these up or I’m missing an include in the .h file? I’m getting no errors when I compile/ build on VS or Unreal.
These are my includes:
Up until this my code was working fine… help!