I am having trouble that for some reason all changes I make in VisualStudio are ignored in UE. I have tried “clean”, restarting VS & UE, nothing.
EX:
UE_LOG(LogTemp, Warning, TEXT("%s is at %s"), *ObjectName, *ObjectPos);
Works as expected. Now when I go and change it to say:
UE_LOG(LogTemp, Warning, TEXT("Hi there -- %s is at %s"), *ObjectName, *ObjectPos);
The new change of adding “Hi there” DOES NOT show in the UE LOG.
What the heck did I break?
This is happening in both PositionReport.cpp & in OpenDoor.cpp. Absolutely NO changes made in these files back in back to UE4.
VisualStudio Community 2017 v15.7.6
UE 4.20.1