UE 5 GetOwner()->GetName() ID Name Issue

Hi, first off thanks for your reply. Unfortunately, I am having trouble figuring out how to see or access the ID Name for my objects in UE5. Instead it shows the label now, as seen when I renamed “Cube3” to “BobCube” below.

I figure I should delete my post now as I would be spreading incorrect information. I now understand that what I am accessing is my objects or shapes “label” not “ID Name”. Another reason may be because this is an UE4 course and I am trying to ask questions about UE5. I will post on the unreal forums to hopefully get an answer on what happen to ID Names.

One thing I am considering is that it may be possible that the ID Name might be “StaticMeshActor_0” since I found out that shapes are StaticMeshActors.