Hey everyone
I just wanted to mention that I run into a problem with the UPhysicsHandleComponent.
It is unknown to the compiler and I am currently using version 4.16 of the UE.
I solved the problem by including:
"PhysicsEngine/PhysicsHandleComponent.h"
just in case anyone of you stumbles over the same issue.
Including Engine.h solves it as well but from what I’ve learned so far its not the best practice to Include this huge header.
I started looking into the source code of the Engine.h file and searched for “Physics” Keyword. Maybe that will work for more of those missing headers.
- Luuke